1. I absolutely agree with Hyrum about consequences so I won’t delve too deep into that.
2. Intellectual magic vs instinctual magic. I think a mix of the two would work quite well. You could have those who have a knack for the arcane, but also those who have fought tooth and nail learning everything they could in orde…
1. I absolutely agree with Hyrum about consequences so I won’t delve too deep into that.
2. Intellectual magic vs instinctual magic. I think a mix of the two would work quite well. You could have those who have a knack for the arcane, but also those who have fought tooth and nail learning everything they could in order to practice magic.
This would almost split all magic users into two communities. One who is far more powerful, yet less learned in their abilities. And the other who is less powerful, but knows the tricks of magic, optimizing their abilities.
In order to make it work on paper, it may have to become two different classes, and maybe it just won’t work at all. Who knows? Those are just some ideas.
3. Limiting power. I think the best way to do this may be to just work off of mana limitation. This would allow for a couple really powerful outpourings of magic, but only if they want to be very limited for a while. Alternatively, they can moderate their usage making them useful throughout. It would all depend on the playstyle of the player.
Sorry I’m a little late to the discussion, I wanted to comment earlier but life got busy for a bit.
Side note: I am so excited for this as well as the fiction hub, I’m really looking forward to the finished versions of both!
Ok, lots of thoughts.
1. I absolutely agree with Hyrum about consequences so I won’t delve too deep into that.
2. Intellectual magic vs instinctual magic. I think a mix of the two would work quite well. You could have those who have a knack for the arcane, but also those who have fought tooth and nail learning everything they could in order to practice magic.
This would almost split all magic users into two communities. One who is far more powerful, yet less learned in their abilities. And the other who is less powerful, but knows the tricks of magic, optimizing their abilities.
In order to make it work on paper, it may have to become two different classes, and maybe it just won’t work at all. Who knows? Those are just some ideas.
3. Limiting power. I think the best way to do this may be to just work off of mana limitation. This would allow for a couple really powerful outpourings of magic, but only if they want to be very limited for a while. Alternatively, they can moderate their usage making them useful throughout. It would all depend on the playstyle of the player.
Sorry I’m a little late to the discussion, I wanted to comment earlier but life got busy for a bit.
Side note: I am so excited for this as well as the fiction hub, I’m really looking forward to the finished versions of both!
Working on the promo art today...