That's a lot of questions, and hard to answer, but I do think there should always be consequences for using magic.
It should not be a thing where others are subject to your will, but you are exempt.
All action, be it mental, physical, or spiritual, in this life come with rewards, and consequences, whether we recognize them, at the time, or not. Some happen so gradually that we scarcely can recognize where they originate, (such as negative thought patterns creating negative experiences in life), while others are instantaneous, such as touching a hot stove (you are burned immediately).
I think any attributes, be they magic, or natural, should have consequences stemming from the intent in which they were used.
...I know that probably doesn't help you, but I just think if magic is used for good, it should create good, and reward good, while magic used to hinder, or cause harm should cost the spell caster something which they value.
.. Anyhow, that's my two cents (or two dollars) worth.
I've been thinking much the same...and I don't know if Joseph and Bendragon are going to agree, but your single statement threw my mind into this contemplation again. You said:
"It should not be a thing where others are subject to your will, but you are exempt."
THAT statement, specifically, is one of the KEY aspects of how I want this game to be. To show players that we are heroes, and that we are required to make choices, and those choices should, and MUST be made wisely...beCAUSE there are consequences.
This also goes both ways.
You can have interactions with another, such as conflict, and let's say, someone else is being aggressive and they should be, and you do nothing, but ignore it, what "choice" have you made?
Are you at all part of the end result of that event?
Maybe. Maybe not.
Would things have been different f you stepped in?
Would the aggressor have changed their mind if you had done nothing else but speak up and say...SOMEthing?
Perhaps.
Life isn't easy, and it sure as heck isn't simple.
At the same time, I personally believe that WE...make life far more complicated than it SHOULD be.
Communicate. Be kind. Be thoughtful. Allow space. Respect the choice of others. Reserve the right to choose yourself.
Yes Hyrum...I am in full agreement that magic should cost.
What that is, or in what degrees that happens is now the question.
I've had a kind of silly/fun idea in my mind for a long time, and it might relate to this question.
... Background....
I often miss calls on my phone, even when it's on vibrate because I'm just in doing rough activities, causing me to not even notice the vibration of the phone on my hip.
I had an idea of installing a small two pronged shocking mechanism on my phone case so that I would definitely feel it when it rings....
But, I think people should be able to call and pick a shock setting (say 1-5) depending on the urgency of the call. ... But when ur is answered, the person calling must receive the same amount of shock back, as they are sending.
๐ So, to be frank, every action should have an equal, though not always opposite reaction.
Good naturally leads to good, while hate, and negativity (in my fairytale world) naturally have negative, and equal, and compounding negative results, thus restricting the "bad guys" from reaping positive results from villainous intentions.
Perhaps just a bunch of rambling, but I hope you find value in it.
That's a lot of questions, and hard to answer, but I do think there should always be consequences for using magic.
It should not be a thing where others are subject to your will, but you are exempt.
All action, be it mental, physical, or spiritual, in this life come with rewards, and consequences, whether we recognize them, at the time, or not. Some happen so gradually that we scarcely can recognize where they originate, (such as negative thought patterns creating negative experiences in life), while others are instantaneous, such as touching a hot stove (you are burned immediately).
I think any attributes, be they magic, or natural, should have consequences stemming from the intent in which they were used.
...I know that probably doesn't help you, but I just think if magic is used for good, it should create good, and reward good, while magic used to hinder, or cause harm should cost the spell caster something which they value.
.. Anyhow, that's my two cents (or two dollars) worth.
Hyrum,....that was.....amazing.
AND spot ON, I might add!
I've been thinking much the same...and I don't know if Joseph and Bendragon are going to agree, but your single statement threw my mind into this contemplation again. You said:
"It should not be a thing where others are subject to your will, but you are exempt."
THAT statement, specifically, is one of the KEY aspects of how I want this game to be. To show players that we are heroes, and that we are required to make choices, and those choices should, and MUST be made wisely...beCAUSE there are consequences.
This also goes both ways.
You can have interactions with another, such as conflict, and let's say, someone else is being aggressive and they should be, and you do nothing, but ignore it, what "choice" have you made?
Are you at all part of the end result of that event?
Maybe. Maybe not.
Would things have been different f you stepped in?
Would the aggressor have changed their mind if you had done nothing else but speak up and say...SOMEthing?
Perhaps.
Life isn't easy, and it sure as heck isn't simple.
At the same time, I personally believe that WE...make life far more complicated than it SHOULD be.
Communicate. Be kind. Be thoughtful. Allow space. Respect the choice of others. Reserve the right to choose yourself.
Yes Hyrum...I am in full agreement that magic should cost.
What that is, or in what degrees that happens is now the question.
Thoughts?
I've had a kind of silly/fun idea in my mind for a long time, and it might relate to this question.
... Background....
I often miss calls on my phone, even when it's on vibrate because I'm just in doing rough activities, causing me to not even notice the vibration of the phone on my hip.
I had an idea of installing a small two pronged shocking mechanism on my phone case so that I would definitely feel it when it rings....
But, I think people should be able to call and pick a shock setting (say 1-5) depending on the urgency of the call. ... But when ur is answered, the person calling must receive the same amount of shock back, as they are sending.
๐ So, to be frank, every action should have an equal, though not always opposite reaction.
Good naturally leads to good, while hate, and negativity (in my fairytale world) naturally have negative, and equal, and compounding negative results, thus restricting the "bad guys" from reaping positive results from villainous intentions.
Perhaps just a bunch of rambling, but I hope you find value in it.
Thanks Jaime.